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Understand the physics behind falling buildings for architectural purposes

Understand the physics behind falling buildings for architectural purposes

Vote: (386 votes)

Program license: Trial version

Developer: GIANTS Software

Version: 2.0

Works under: Windows

Also available for Mac

Vote:

Program license

(386 votes)

Trial version

Developer

Version

GIANTS Software

2.0

Works under:

Also available for

Windows

Mac

Pros

  • High-end graphics for vehicles and some scenery
  • Unique and powerful tools unlocked throughout each level
  • Explosive levels are both exciting and challenging.

Cons

  • Destruction and explosion graphics are second-rate
  • Machinery sound bites are repetitive and dull
  • Vehicles are difficult to control

Of the many simulation games currently available to PC gamers, Demolition Company offers a unique twist on the odd job of destroying structures with a large list of tools and devices.

It is often the simplest design for a game that garners the most avid players. Demolition Company may be exactly what simulation enthusiasts are looking for in a modest and straightforward title. Unlike the countless other simulation games for piloting boats or driving trucks, Demolition Company has one basic premise: destroy structures as efficiently as possible. This experience is not only cathartic in its nature, a few of the standout features make each level interesting for those that would like to find themselves on the opposite end of the spectrum of creating a city. Here is a closer look at this game and exactly what kind of gamers may flock to the unique title.

The premise of Demolition Company is about as simple as any game can get. Players run through upwards of 30 missions with the single-minded goal of knocking down various structures. This begins with a lineup of basic tools. One such tool is the jackhammer, which can either strategically or sloppily take down buildings, walls, or specific components of a structure such as archways. As the levels progress, so does the difficulty of gameplay and the tools used to tear down anything that is standing.

This game has a variety of both positive and negative qualities which means most gamers will of two minds on their overall opinion of the title. Tearing down vast structures is appealing and the option to use bigger and better tools such as wrecking balls and explosives does add to the appeal of the game. Unfortunately, the game can fall short on a few key points including the animations of collapsing structures. While the vehicles and tools are rather eye-catching, it is in the larger demolitions that detract from the experience.

Those that enjoy simulators often take the dull moments of each game along with the more exciting sequences. This same notion should be applied to Demolition Company. The game has some great features that make the progression through various levels interesting, but the game does fall short when it comes to long-term replayability.

Pros

  • High-end graphics for vehicles and some scenery
  • Unique and powerful tools unlocked throughout each level
  • Explosive levels are both exciting and challenging.

Cons

  • Destruction and explosion graphics are second-rate
  • Machinery sound bites are repetitive and dull
  • Vehicles are difficult to control